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Acorn Hunt

Development Project

Goal: Create a fun, engaging game during a game jam with the theme "sphere." In the game, the player controls a squirrel who runs around different levels collecting acorns, providing an enjoyable experience for players.

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Link: Acorn Hunt

Client

GoodGame Jam

Role

Front-End Developer, 3D Artist

Date

November 2020

Location

Hamburg, Germany

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Unity

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C#

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Blender

Challenges

One of the main challenges was designing several unique levels that remained fun and engaging while sticking to the theme of the game jam in just three days. Additionally, I needed to create a tree asset from scratch using Blender, which was a learning curve. I also had to ensure smooth gameplay mechanics while programming the game in C#.

Learnings

Throughout the project, I significantly improved my game development skills, particularly in C# programming. I also gained hands-on experience with level design and asset creation in Blender. This project helped me understand the full cycle of game creation, from initial concept to final product.

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