© 2025 by Svenja Kastner.
Acorn Hunt
Development Project
Goal: Create a fun, engaging game during a game jam with the theme "sphere." In the game, the player controls a squirrel who runs around different levels collecting acorns, providing an enjoyable experience for players.

Link: Acorn Hunt
Client
GoodGame Jam
Role
Front-End Developer, 3D Artist
Date
November 2020
Location
Hamburg, Germany

Unity

C#

Blender
Challenges
One of the main challenges was designing several unique levels that remained fun and engaging while sticking to the theme of the game jam in just three days. Additionally, I needed to create a tree asset from scratch using Blender, which was a learning curve. I also had to ensure smooth gameplay mechanics while programming the game in C#.
Learnings
Throughout the project, I significantly improved my game development skills, particularly in C# programming. I also gained hands-on experience with level design and asset creation in Blender. This project helped me understand the full cycle of game creation, from initial concept to final product.



